New World is Amazon’s foray into the MMORPG genre and I got hands-on with an early build of its opening hours, which had me create a character, fight through a tutorial area, and graduate to a neighbouring town filled with vendors and plentiful quest markers. So, only a small portion of what’s undoubtedly a game built for hundreds of hours of play, but enough to get a handle on whether I had that itch to get back in there and clock another hour or two towards that first hundred in its world. That’s what matters when it comes to MMOs right? And I’ve got to say yes. Yes, the itch could use a good scratch.
If you’re not already familiar with it, New World is the upcoming and long-awaited MMORPG from Amazon Games Studios. And that wait is almost over, given that New World is finally launching to the public next month on August 31st. As a quick rundown, this is an action-focused MMO that features everything from faction warfare to a rich open world that’s dotted with quests, treasures, and discoverable locations and settlements, and having spent some time with it now,I’m confident in saying that it’s coming together nicely.
PvP is everywhere
Whether you want to aid their efforts by collecting deer skins, or engage in full-blown war at a Fort to assert your dominance over an enemy faction, there’s plenty of PvP action wherever you go. There are no dedicated PvP zones, so if you’re on a quest for your faction, you’re wide open to attack from anyone in another faction wherever you are in the world. But if you’d rather just focus on PvE, you can easily turn off PvP at any settlement, and venture off into the world safe from the swords and bows of your fellow players.
It will be heartening new for Amazon Games, which has struggled to make an impact with its first games. a Grand Tour game was removed from sale, multiple projects have been cancelled, and reports have emerged of struggles with both management and the in-house game engine.
New World’s definitely done enough to get me interested, though. I liked its mixture of survival and MMO elements, alongside this concept of a world that’s controlled and fought over by players. This in particular I’m eager to explore further, as I get the impression this is where the real meat of the experience lies and what could separate it from other heavy-hitters in the genre. When New World’s closed beta arrives on 20th July, I’ll be there, hopeful that it delivers on that front. Part of me worries that if it doesn’t, then the shores of Aeternum could sink into obscurity very quickly.
If you’re into ARPGs or action-focused open-world games, and you’re also a fan of MMORPGs with a faster-paced feel to them, then New World is likely to be your cup of tea. It’s got a bit of everything, but it doesn’t sound like you’ll ever be hemmed into one style of play if you prefer PVP over PVE or vice versa.
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