Bladebound is a hack ‘n slash RPG completely developed for the touch interface

Game developers Arftifex Mundi aren’t known for putting out action RPGs – they’re more comfortable in the mystery adventure genre, and in that they’ve done a number of good ones. But surprisingly, Bladebound is an enjoyable RPG, pointing back to original hack ‘n slash hits such as Diablo and Torchlight on PC.

Bladebound is a hack ‘n slash RPG completely developed for the touch interface. In that sense, you will not find your usual onscreen D-pad here – everything is touch-based, and you move your character through tapping and go through battles using gestures and onscreen skill buttons. You might not like this interface, but we assure you that Bladebound will not irritate you this way.

Bladebound is a fairly typical hack and slash gameplay wise, but the pacing is something entirely different – it is intensely fast and quick flowing, though not at all overwhelming. Enemies are frequently appearing or jumping out of the sky to be swung at, but the interesting thing is that it’s never particularly frustrating. You can destroy most individual enemies with a single hit, leaving the slightly larger ones needing a little bit more smacking to finally put down.This excellent pacing keeps the gameplay constantly enjoyable, making Bladebound a game that never stops being exciting. Buy cheap Bladebound Gems via reputable seller z2u.com, cheap, safe, no ban and no hack happened!

Another surprising element of Bladebound is the cinematics that progresses the story. They are remarkably detailed and attractive considering the limited budget and physics of an isometric 3d action game.

The polygons might look a little dated in some points, but the depth and complexity of the animations, as well as the decent enough dialogue and story, leave the player frankly in awe of how far we’ve come in the game development world.

Ubisoft has delayed the launch of For Honor Year 4 Season 2

The COVID-19 pandemic, and the many teams now going near-entirely work-from-home in response, presents an interesting challenge for those working on live games like Ubisoft’s For Honor.

In the case of that particular team, Ubisoft says that developers were able to quickly adapt to their new remote roles and are working to keep things running as usual for For Honor’s online battles. But even a quick adjustment can’t stave off delays. In this case, Ubisoft says that the initial disruption of the sudden work-from-home shift has had some effects on how it’ll be able to deliver content in the near-term, including the launch of this year’s second season.

As announced in a site update, disruption in recent weeks has impacted the team’s ability to get updates ready for the launch of a new season. As a result, it will not commence until June 11th. Currently, the team behind the game is working remotely, as are a lot of companies during this pandemic. If you want to buy For Honor Steel Credits, we z2u.com can give you a very low price, welcome to buy.

The delay comes largely as a result of Ubisoft shifting to a remote work scheme as a result of the ongoing pandemic. While some game devs have managed to adjust just fine, others have clearly had some unexpected difficulties.

Although we’ll see For Honor Year 4 Season 2 delayed, it’s not all bad news; Ubisoft is going to be making it up to its fans. They’re working on a plan to “bring back fan-favorite activities” which should keep you occupied during this disappointing time. They’ll be targeting a release sometime in May.

Call Of Duty: Warzone Console Players Turning off Crossplay to Avoid PC Cheaters

Call of Duty has a major problem with cheating and console players are suffering too with their cross-play functionality.According to Infinity Ward, the developers behind Call of Duty, at least 70,000 people have already been banned from Call of Duty: Warzone for using aimbots and other cheating tools.

There will always be cheaters in multiplayer games online but it’s never really been a problem on the PlayStation because of the lengths you’d have to go to enabling cheating software.Standard Modern Warfare multiplayer of course has a problem with this, but even the battle royale mode for the online Call of Duty game is suffering.Infinity Ward has acknowledged the cheating and said: “We are watching. We have zero-tolerance for cheaters”.

Cheating has been a real issue in Modern Warfare and Warzone. The latter has been an especially difficult game to police for developer Infinity Ward because it’s free-to-play and those who insist on playing deviously have much less to lose if they’re caught and banned. If you need Buy Call of Duty CP Coins, you can visit our site 5mmo.com.

As Eurogamer observes, on the PS4, it took a few minutes to get into a Warzone lobby with crossplay disabled, compared to about 30 seconds with the feature turned on. That’s quite a difference, and in fact, on the PlayStation, if matchmaking is slow the game will actually prompt you to turn on crossplay to more speedily find a lobby.

Since crossplay means console players will be more likely to run into this kind of player, the only viable option for many seems to be to disable the feature until a more reliable solution comes along. Clearly this isn’t something the vast majority of players want to have to do, as being able to play with mates who might not own the same platform as you is kind of the whole point of crossplay.

How to catch Animal Crossing: New Horizons’ Freshwater Goby

Fishing is one of the primary pastimes in Animal Crossing: New Horizons, and living on an island presents many opportunities to catch a wide range of fish, from freshwater fish in your island’s rivers and ponds, to ocean fish and other sea creatures from the vast blue sea. Fish can be sold, handed into the museum, given as gifts to villagers, and even displayed in aquariums in your home. What you do with them is up to you.

To start, the Freshwater Goby in Animal Crossing: New Horizons is not exceedingly rare, as it is available in both the Northern Hemisphere and the Southern Hemisphere year round. That said, fans should know that it spawns only between the hours of 4pm and 9am, and players that are on the hunt for ACNH’s Freshwater Goby should plan their fishing excursions accordingly.

Additionally, fans should make sure that they are fishing in the correct locations, as Animal Crossing: New Horizons’ Freshwater Goby only appears in rivers. In these waterways the fish appears as a small shadow, and ACNH players that catch all of the small shadows that they see will eventually bag themselves a Freshwater Goby. By the way, you can buy Cheap Animal Crossing New Horizons Nook Miles Tickets from 5mmo.com, where you can enjoy a 3% discount by using the code “5MMO”.

It is worth mentioning that players can use fish bait in New Horizons to speed up the process of catching a Freshwater Goby. Indeed, every time fish bait is thrown into a body of water a new fish will spawn, and players can continually throw the craftable item into rivers to get a steady stream of small shadow fish. While not every small shadow that fans catch will be a Freshwater Goby, it should not take too long for one to appear.

To summarize, players can find a Freshwater Goby in New Horizons from 4pm to 9am at any point during the year. These fish appear in rivers as small shadows, and fans can use fish bait to gain access to many fish of this size. All it takes from there is a bit of patience, and once a player catches a Freshwater Goby, they can then donate it or sell it at Nook’s Cranny for 400 Bells.

Psyonix planned to kill off Rocket League’s randomized loot crates

Because they suck (and also because they’re increasingly becoming illegal in some places, especially Europe), Psyonix decided in August to get rid of Rocket League’s loot boxes. They’re being replaced by something called “Blueprints,” which work….kinda like loot boxes. Currently Rocket League’s loot boxes drop at the end of matches but have to be unlocked with keys that you pay real money for. Starting in December, the boxes are gone, and blueprints will drop at the end of matches instead. They’ll depict items/upgrades on them, which you can’t get unless you pay real money for them.

Rather than occasionally receiving loot crates which can be opened by purchasing keys, we’ll occasionally be rewarded with ‘blueprints.’ Blueprints can be crafted with credits, the new premium currency replacing keys, and you’ll know exactly which item each blueprint will create.

Items purchased in the Item Shop will not be tradeable. Psyonix will not say whether blueprints and credits will be tradeable at this time, which is what will determine whether the current marketplace can continue to exist. If I had to guess, I’d assume that blueprints will be tradeable, but credits will not. Again, there’s no confirmation on that at this time. If you are in lack of Rocket League Prices, visit our site 5mmo.com, a reliable and cheap online in-game currency store.

Currently, it’s possible to trade keys, which are worth about a dollar each. Big spenders can thus purchase a large quantity of keys and then trade them for crates or specific items they want, while the recipients can use their key hauls to open more crates or make a trade of their own. If the new credits can’t be traded, some other item will have to be used as the ‘currency,’ and the marketplace won’t be the same.

Meanwhile, changes are afoot for Rocket League trade-ins. When the new cosmetics system is up and running, you won’t be able to trade in paid-for items from blueprints, the item shop or older ones you got from crates. You’ll still be able to trade in items from free post-game drops. Psyonix reckons blueprints will offer more transparency about the digital goods you’re buying. A major criticism of loot boxes is that you don’t really know what goodies they contain. Some jurisdictions and regulators believe they’re a form of gambling.

Psyonix is elaborating on Rocket League’s upcoming Blueprints system

Psyonix is elaborating on Rocket League’s upcoming Blueprints system, which will replace randomized loot crates before year’s end. The developer is releasing details on the new system in batches, first announcing plans to eliminate loot boxes from Rocket League in August, and then revealing the new Blueprints system last month, and now expanding on the details including what can and can’t be traded.

Developer Psyonix has further detailed how Blueprints will work in a new post on the official Rocket League website. Once the update hits, online matches will begin to reward players with “revealed” Blueprints. You can build the items on these Blueprints by spending Credits, hold onto them for a while, or trade them with another player. Any existing Crates that you have in your inventory when this update occurs will change to “unrevealed” Blueprints, which you can then change to revealed Blueprints at no extra cost.

Psyonix says unrevealed Blueprints cannot be traded; in some cases, Credits will be tradable. Credits will not be tradable if they’re traded for credits and they will not be tradable ‘for nothing.’ Players likewise will not be able to trade items from the Item Shop, Bonus Gifts, nor Esports Shop items.

Revealed Blueprints will be obtained from online matches, which can then be stored in the inventory, directly built with Credits, or traded with someone else. Crates will be automatically converted to unrevealed Blueprints, which cannot be traded until they’re revealed, a process that doesn’t cost anything. Finally, Psyonix says Decryptors will no longer be available once Crates are gone.

Rocket Passes will continue as per usual, the only difference being that the premium passes will cost credits instead of keys after the change. The Esports Shop, which uses its own special currency, will also go on unchanged. Finally, to enjoy all the features in the game, players can Buy Rocket League Items from 5mmo.com at a reasonable price.

How to disable the asteroid hangar in Warframe?

When you arrive at Saturn Proxima in Warframe, you will find some asteroid hangars waiting for you as objectives. You cannot assault these massive installations solo, and it takes coordination between the landing party and the Tenno who remain on the ship.

You need to take out most of the fighters and crew ships while you make your way to the Asteroid Hangar, leaving it as the final objective you need to complete. By doing this, you can respond to what the landing team does quickly and rapidly work together to finish the goal.

When you leave the Railjack, use your Archwing to get to the waypoint, which is at the entrance to the asteroid hanger, and it’s marked. Once inside, follow the waypoint to a console you need to hack to expose a radiator. Take out any enemies on the way, and make sure you loot any chests and containers. Once you expose the radiator, it is up to the team on the Railjack to take it out. All the need to do is get into a position where they have a line of sight, then blast it with their weapons.

When that happens, repeat the process for the second radiator. After the radiators are gone, you can get into the last part of the asteroid hangar. An experimental Grineer vessel is there, and Cephalon Cy wants you to steal it. All you need to do is run to the back of the ship, hit “X” to enter it, and the objective completes. If you are in need of Cheap Warframe Platinum, come to 5mmo.com, where you can enjoy the cheapest price online and 3% off with a coupon code “5MMO”.

As long as you destroy all the fighters and crew ships, the mission will end. After that, you can choose to either leave the mission and start a new one, or have Tenno exit the Railjack and farm the base and the nearby asteroids for resources.

Rise of Kingdoms uses a simple set of rules to deliver a great pocket strategy game

Rise of Civilizations is, in my opinion, one of the best new strategy games on mobile. It’s a freemium game, so expect a lot of Pay to Win mechanics – but also expect to get a great experience from the game even if you play it without spending a penny, or cent or whatever your currency is.

This game provides you with an opportunity to be one of those leaders of a people in ancient times, who has to build an army, defend its lands and encompass others’ lands in hopes of keeping the peace. As you win battles and bring about stability, you will find yourself moving through time to an new era, a new set of foes and new cultures to explore.

There are two sets of civilizations to choose from. In the East, there is India, Korea, Japan and China. In the West, there is Islamic, Britain, Rome and Egypt. In each, you will find a new set of challenges when it comes to building up an fortress, a city and a show of force to keep your people safe. The tools are different, the weaponry is different, and the methods of warfare differ, but that is what makes this game so interesting and hard to put down. You learn so much in addition to all the fun you’ll have. The creators of this game did their homework and put in elements of historical nature to stay on point with what really happened during the different periods of time in the various regions of the world. With our best and cheapest Rise of Kingdoms RSS, get yourself with powerful items, pets and equipment, become the key player in each mission.

Basically, this just covers the very fundamentals of attending to your own city. But by zooming out you will discover an astoundingly huge game world. The city you are playing for is just a tiny dot in a vast region, your region is in itself just one of nine regions to play and conquer, and these nine regions are separated by mountain ranges and reachable through pathways that you need to find with your scouts.

The minor disadvantage of Rise of Civilization’s huge scope is that it can look a little plain. The graphics are refined and slick, but theirs is a limitation of character where a developer can squeeze into an ant-sized animation. The interface can become clumsy and cluttered, too, and it’s common to be misled and tap on the wrong building while working in your city.